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Rating: -
My son loves this game and I do to. Although it was not delivered on time as promised.
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My grandson loves this game. Received quickly & brand new as stated. Can always count on Amazon!
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When it comes to fun, the Lego game series goes out of their way to offer you as much as possible: while there is a loose structure to the Story Mode, gameplay is still very much an open sandbox. The developers also give us tons of hidden goodies, very few of which have to be found to keep the game moving. They give us play potential with costume-change sections, and in Lego Batman, even the ability to go back through some levels and play as the villain.
Unfortunately, as prolific as the Lego series is, no one seems to have stopped along the way to fix some major interface problems. It's often hard to mount ladders or climb rails. It can be difficult to stay on them. When you work as a team, it's easy to get stuck when one of you goes to far from another...even if it's the combat that's dragging you out of range. I suspect that this game was designed for a single player, and giving someone else the ability to join in was an afterthought. That's a shame, because I know I'm not the only one who likes to play this with my child, and I imagine a lot of brothers and sisters share their console time in this manner.
Probably the least fun flaw in Lego Batman goes like this: if a player is on a platform, and their partner dies, the camera will often reset, moving to focus on the respawn point as the dead player is revived. When this happens, the other player gets dragged over the edge and to their death. It can get very frustrating. The worst example was when this happened and we were now on ledges opposite each other, trying to make our way back to the middle: one player would die, the other would get dragged off the ledge to respawn the first, and then the first would get dragged off the ledge to respawn the second. This could be a minor glitch if it didn't happen to us at least once on every level, often ending our game by killing out all of our lives. Even Lego Star Wars, the oldest of this run, didn't do this to us.
I applaud the look and feel and concept of this game, but Traveller's Tales needs to go back and fix the engine: these major flaws make the game difficult to share.
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When I first played Lego Star Wars I was totally sucked in by the tongue-in-cheek humor. Who wouldn't laugh when Luke's mechanical hand pops off and attacks Leia? The gameplay was also fun, playing established characters I know and love. Lego Indiana Jones was even better because I'm a bigger fan of the Indy movies than Star Wars. The problem with having a video game series is that the next game will always be compared to the prior ones. You could get an endless discussion from gamers on why certain Final Fantasy games are better than others.
This leaves Lego Batman in the predicament of being the 3rd in a series with big britches to fill. In some ways it doesn't disappoint. The creators' choice to follow mostly the comics rather than the extremely convoluted movies was an excellent choice. Yet they used Danny Elfman's scores from the first movie, another excellent choice.
You play all the levels as villains and heroes, which makes for extra fun. All the great Batman characters are there (although I don't follow the comics so I have no clue about the moth guy or Man Bat) and the different hero suits add to the challenge in various situations. In addition, there are vehicle levels in which you get to get behind the wheel of the Bat Mobile, pilot the Bat Wing, and cruise in the Bat Boat, in addition to the sidekick vehicles of Robin and all the villain rides.
My major gripe with this game is in relation to unlocking everything and getting 100% completion. First with regards to unlocking everything, there is one character (I won't spoil it by saying who) that you can't unlock until you get 100% completion. This seems rather silly since I know I wouldn't feel any desire to go back and play the levels with this character after having played the levels multiple times to get 100% completion. Also, you have to play through both bonus levels to get 100% completion, which leads to my second gripe.
In the Wayne Manor bonus level you have to collect 1 million studs to finish the level. Unlike prior bonus levels like Lego City in Indiana Jones, this level is a rather tedious strategic search for studs rather than a fun smash it up free for all. In my copy I seem to have run into an apparent glitch in Wayne Manor that is leaving me one purple stud shy of 1 million studs. There is a block I need to break to get the stud, but the block won't break. So now I can't get 100% completion and can't unlock that last character.
Overall the game was pretty fun, but it did fall a bit short compared to Lego Star Wars and Lego Indiana Jones.
Rating: -
This was a Christmas present for my grandson and he seems to be vewry happy with it.
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