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Grand Theft Auto IV Video Games

In association with Amazon.com


Rating: 4 out of 5 stars - Unbiased review of GTA IV's single-player mode
I want to preface this review by saying that I've never played a GTA game until GTA IV. After hearing all the hype and hoopla about what a great game this is, I decided to see for myself. Does it deserve a 10 that all the game reviewers have been giving it? Certainly not. To me, a 10 means that game is flawless and a joy to play from start to finish. The last game that left me with that impression was Resident Evil 4. That isn't to say that GTA IV isn't a great game, but it has far too many annoying and frustrating moments to warrant a perfect score.

*** SPOILERS AHEAD ***

PROS

* The city itself is a stunning achievement--a living, breathing, interactive entity. And with real-time lighting and shadows, you feel the passage of time as it transforms from day into night. Each neighborhood has it's distinct flavor. If you go to a poor neighborhood, you'll find graffiti on the walls and thugs loitering on the street. If you go to a wealthy neighborhood, you'll find fashionable, young ladies yapping on their cel phones, and people driving expensive sports cars and SUVs.

* Great voice acting and an epic story.

* The cel phone is a very clever, non-obtrusive interface.

* Some spectacular shootouts, particularly the bank heist.

* If you get tired of driving (it does get tedious after a while), you can use a taxi or call your cousin for free car service. There's also a fully functioning subway system, but I hardly used this.

* The dating and mini-games are pretty fun, but bowling seems clumsy if you're used to using the Wiimote for Wii Bowling. (And speaking of dating, was anyone able to score with Kate McCreary?)

* A lot of the side missions, like Brucie's carjackings, are a lot more fun than some of the main missions.

CONS

* NO CHECKPOINTS - This is my single biggest complaint of the game. If you fail at any point in the mission, you have to start all over. This maybe fun the first few times, but it gets annoying very quickly and drags the pace of the game down, especially for the longer missions.

Almost all the missions are structured like this:
1. Go to a person to get a mission briefing.
2. Go to a location or chase an enemy down.
3. Eliminate your target(s).
4. Evacuate the area and ditch the cops.

Why not have a checkpoint after each portion of the mission? Maybe the programmers didn't have time to implement this, or the designers thought it would be "fun" dying and playing the same thing over and over again.

* THE CHASES - With the exception of "Not on the Subway," I disliked most of the chase missions. Why? Because if you lose your target, the mission ends abruptly, and you have to start all over again. I would have liked the chases more if they continued indefinitely. Or if you do lose your target, you should be able to steal a cop car, use the computer, and track them down again.

In some instances, I tried setting up blockades of stolen cars to slow down the enemy, but that didn't seem very effective. There were times when I completed the driving portion of the mission only to be killed during a shootout. In my next attempt, I would try taking a shortcut to the destination instead of weaving in and out of traffic, but in most cases, the mission would end because I was too far away.

For a game that claims to have an "open world," you still have to accomplish the missions in a very rigid and linear fashion. And there doesn't seem to be a way to end the chases prematurely.

* SHOOTING WHILE DRIVING IS CLUNKY - Although it sounds fun on paper, the controls for driving and shooting are a bit challenging. Use R2 to accelerate, L2 to break, the left analog to steer, the right analog to adjust the reticule, and L1 to shoot. Now try doing all that at 60 mph with multiple enemies, traffic, sharp turns, and the cops on your tail! Good luck!



FAVORITE SUPPORTING CHARACTER: Brucie. He's muscular, he's funny, and he rules. Stay alpha, bro! Honorable mention goes to the driver for Roman's car service, who constantly insults you for taking advantage of his free service.

LEAST FAVORITE SUPPORTING CHARACTER: Bernie or Carmen. They're both annoying, but they do have benefits. If you finish Bernie's missions, he gives you a sports car, which comes in handy for Brucie's races. If you get Carmen to like you enough, she'll give you a heath boost.

FAVORITE MISSION:
"Three Leaf Clover." By far, the bank heist is the best mission in the game. It's suspenseful, relentless, and action-packed. Unfortunately, it's in the middle of the game, and subsequent missions pale in comparison. I'm surprised the developers didn't save this one for the climax.

LEAST FAVORITE MISSION:
"Smackdown." I died quite a few times on this mission. Not only do you have to fight bad guys, but the cops are shooting your back.

MOST UNDERUSED GAME MECHANIC:
In the mission "Truck Hustle," I was able to grab onto the rear bumper of a moving van, climb on top, and then kick through the window on the passenger side. It felt like a moment from "Raiders of the Lost Ark." I was only able to do this once in the entire game, so I'm not sure if this was mission-specific or an ability you have throughout the game. It was certainly a lot of fun, and I wish there was more of this.

OVERALL SCORE: 8.5 out of 10 (9.0 if the game had checkpoints during a mission)



Rating: 1 out of 5 stars - One step foreward and three steps back
This review I am writing about GTA 4 is about the GTA series and linear progression. When compared to other games GTA has set many standards and is always setting the bar higher and higher, and there is no comparison really. When I bought this newest gta I was dissapointed, to say the least. The only this this game has going for it is honestly the graphics, that's it! This reminds me very much of GTA 3, yes Liberty City, in that the game is very basic with no real new features, except for the gun fighting controls. Actually, this game takes a few steps back when in comparison to San Andreas and even Vice City I believe. First the map is very small when in comparison, but thats to be understood because of the graphics. The main things I feel are steps back include:

-No Kill Frenzys
-Has been known to destory/crash the 60GB PS3s
-Very limited flying ability, only helicopter and only 2 types of helicopters police & civilian
-No military base at all, just a prison which turns out being really lame
-Less weapons
-Horrible soundtrack and less songs/programs
-90 very easy missions (no challenge at all!)
-Substantially increased and pointless relations with computer characters
-Money serves absolutely no purpose in this game except hogdogs and handguns
-No ways to generate money except missions
- 2oo "flying rats" you have to find scattered around the city (very hard to find) and they serve no purpose when compared to the horseshoes and clams from San Andreas
-less selection of vehicles
-Less able to customize characters/vehicles
-Pointless cell phone
-Hundreds of pointless internet websites

On a lighter side there are some benefits to this new version of GTA 4 and those include:

-Guns dont disappear when arrested
-Gunfighitng controls
-Graphics
-Gun delivery service (Little Jacob)
-Some hilarious TV shows
-Multiplayer ability

In conclusion, I feel that Rockstar Entertainment has produced a product that is less than par when compared to their previous success. A clear and present lack of creativity is easily seen. Cut backs that limited new and creative features that make GTA games always a joy to play, even after the game is complete. I personally feel that this game only has the graphics going for it and falls seriously short in many other categories. Rockstar's lazy creation of this new GTA 4 is, in my mind, a grim indicator of what Rockstar Entertainment is going to be producing in the future ever since it got bought out by Electronic Artists, EA Games, several months ago.




Rating: 4 out of 5 stars - Fun game, with excellent graphics; however, lacks an engaging story.
First of all this game is a lot of fun and the graphics are stunning, not to the full capability of the PS3 but the system has only been out for a year...I would be disappointed if the graphical capability was maxed out already. Many have reported glitches however I have had no problems as far as that goes. The controls are much improved over previous versions of the game, the new driving controls are different and require some getting used to but I like them as they allow you more control once you've mastered them. The combat is much improved, it is easy to move and aim. The cover system allows you to slide quickly to cover that isn't close by, and keeping Niko in free aim keeps the camera over your shoulder making it much easier to maneuver tight spaces and combat situations.

The games story falls flat, it is decent but not great, and is the only reason this game is not perfect. Everything starts out well, the characters are well developed and detail and you feel like you can really relate to Niko, but somewhere in the middle alot of the more interesting characters stories come to a dead end and the story gets dull. The mission begin to get really repetitive and you could careless if you complete the game. The game is undeniably worth the money, but compared to the story of San Adreas...this game doesn't compare.

Pros: Great graphics, huge amount of detail, large area to explore, fun to cause mayhem, large variety of vehicles, interesting new features (combat, cellphone, relationship which while not required can give you great benefits, improved driving/racing), bank robbery mission, and many more.

Cons: Missions get repetitive, story starts out amazing...finishes flat, money is worthless except for guns and taxi, no properties to buy

I would recommend anyone with a PS3 buy this game..its definitely worth 50$...anyone who says otherwise is just mad because the game was a little over-hyped and didn't meet every single expectation they had, or they wanted another game just like San Andreas and they loved the horrible controls and cartoony graphics.



Rating: 3 out of 5 stars - Seriously Disappointed GTA fan
I've been waiting for this game to come out since I beat San Andreas the third time so I tried really hard to like this game but now that I've beat it I have no desire what-so-ever to play it every again. The missions are repetitive and long. Too many of them consist of: take vehicle, drive to point a, follow person through scripted traffic to unmarked point b, kill person. It would be fine if I could actually kill them, but no amount of bullets will bring the mission to an end early, leading to pointless busy work. There is a limited number of safe houses, and no properties to buy like in Vice City and San Andreas. The map is large but you the number of cars you can safe is severely limited by this. Many of the past side quests that resulted in unlocking weapons give you none. Dying and visiting the hospital is insanely expensive making random rampages painful. If I wasn't a collector, I would sell this thing. I cannot in good conscious suggest this game to anyone but a GTA completist.



Rating: 3 out of 5 stars - Better graphics, same game
Pretty much the same free roam game we've grown used too since GTA 3, Gets repetitive after a while and the shock value has long run out. Needs more new content, this game did not live up to the hype.


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