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Rating: -
...I'll definitely buy that one also. I'm not much of a gamer because I find most games kind of boring, but this game kept my attention for good one or two-hour blocks. And I'm one who'll quit playing Halo at a friend's house after ten or so minutes into it.
Anyway, yeah, XML is a pretty fun game. The plot outline is good for the most part; it's the basic Magneto-plans-to-eliminate-humankind plot you're probably used to with the big-screen movies. Situated within the action play are little snippets of you controlling Alison Crestmere (later, Magma) and her journey to learn more about, and become part of, the team.
I think the best part of the game are its quiet parts. The voice talents involved here are excellent, as well as the use of one of the history of the team. But don't get me wrong, the smash-em-up parts of the game are also stimulating and/or dizzying and electric. Experimenting with different teams is also quite entertaining (for instance, some characters can throw Wolverine, which is kind of comical). The addition of the Danger Room is also nice, but it really serves no purpose outside of the main gameplay.
There are a couple of things that I hope the sequel addresses though. First, I hope that they make the enemies a bit (if not a lot) tougher. To my understanding, XML2 incorporates a difficulty setting which, in my opinion, is a (ahem...) monumental idea. I also wish that the characters are more balance the second time around because here, some characters are godlike while others, well, you just wonder what the hell they're doing here. But I guess that's where you can have your difficulty setting: just having Jubilee, Emma Frost, Nightcrawler, and whoever else in your team is a freaking nightmare.
The graphics and controls are pretty straightforward. I'm not one to the complain about the cartoonish look of the action scenes (I think they look cool) and the FMV scenes look decent. It's during the mission briefing snippets where things fall apart. The cell-shading technique doesn't work here, which makes me wonder why the developers didn't just make these into FMV also. And don't get me started with the Astral Plane. I mean, what the hell...
Nevertheless, these are just a few little drawbacks that keep this game from excellence. An RPG-style game with unique elements of its own, I think it should be a definite buy for fans and non-fans of both the X-Men and Marvel universe.
Wait, where's Angel??
Rating: -
this game might be fun but has bad graphics,that annoyed me when i played.BAD GRAPHICS!!!!!!!!!!!!!!
Rating: -
Well, about a week ago I got this game and I gave up on it about a half hour into it. The graphics are good, the controls are easy, and the battle system is alright, but I played for a long time as wolverine only to die like three times at the hands of mystic (who, by the way, has guns to combat your claws, like that makes sense). Frankly, I'd suggest LOTR: The Third Age over this game. I dropped this one for it, anyway.
Graphics: 9/10 (It's an overhead view)
Characters/Plot: N/A (I can't rate that, I haven't gotten that far)
Battles: 8/10
Worth it? You decide. I disliked it though.
Rating: -
First off, I'm a long-time fan of the X-Men. I've always loved it, though I had to stop the comic book habit about ten years ago when the costs of keeping up with it interfered with pesky things like rent. (Heh) I've never stopped enjoying the X-Men universe though, nor it's characters. So when I hear that there was finally a *good* X-Men game out, I was super interested.
This game was just fun. I got it for Christmas and myself, my boyfriend and another friend played together. We just finished it tonight. We're pretty casual gamers, but we could easily lose three or four hours in a stretch on the game without realizing it. You just want to keep going.
The mutant powers are fun. And building them up and seeing how high they get is great. My favorite character has always been Jean Grey and she's always either missing or terribly underpowered in previous X-Men titles. This one, she can really build up and be a strong character on her own. By the end - we spent a lot of time in the Danger Room gaining experience to max out our characters to level 45 (though you can't fully max out all skills you can come darn close) - I could fling just about anything with the telekinesis, use the psionic scream to push, damage and stun enemies not only in all of my room, but through nearby walls, fly, carry another person when I flew and even shield myself and all my team mates. Super, super fun for an always underrated character.
I wish there were more games like this. Multiplayer and just plain *fun.* Yeah, some moments were hard and we didn't know what we were doing wrong, but it felt good to figure it out and get past it. Thankfully, a sequel has already been announced and the ending hints at who the Big Bad will be in it. Sign me up; I'd love to have more of this to play.
This game is really best as a multiplayer experience so get together with your friends and have something to regularly look forward to playing. You'll really enjoy it.
Rating: -
As a 34 year old, I am old school when it comes to the X-Men. I liked Prof. Xavier's second team (Wolverine, Storm, Nightcrawler, Colossus, Banshee, etc.), but I also liked the original 5 members. Well, this game satisifies me on both those levels and I still haven't finished it.
My daughter (6 years) loves it as well. She has been a Nightcrawler fan since seeing X-Men 2 and has Nightcrawler on every mission she ventures out on. I, myself, have come to realize that you pretty much can not venture out without Cyclops and Iceman...their mutant powers are often required to overcome environmental obstacles and in some cases, the scenes have time limits - making it a hassle to go back to the save locations, where you can change teams. You'll find Wolverine will probably always be on your team as well...he's just that good of a fighter. Currently, I do not have Colossus (my childhood favorite) as a selectable member. I generally find Storm or Rogue fill my 4th team member spot best for me. I do play all characters though routinely, as I build up their levels. Magma, so far, only goes on training room missions, but MAN is she a pretty cabable character.
You'll probably love the 4 special power features each mutant has. I know I literally experimented one day with each character to see what they all were. Nightcrawler can turn invisible, Rogue can drain the enemy, Wolverine can go berserk, Storm can send various weather problem to one side of the room...etc.
The game is fun, but I find it really easy. Mystique, Blob, Toad, and the Sentinels were beat in a heartbeat by me. I will admit Pyro put up a pretty good fight and actually killed two of my team members, but don't freak out...they can be revived. While the game is easy for me - it is far from that for my 6 year old. I find myself virtually playing for her...but I am not complaining - lol.
Easy or hard...I highly recommend this game. It's great!
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