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List Price: $19.99Amazon.com's Price: $17.15 You Save: $2.84 (14%)as of 11/24/2009 11:21 EST details
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Binding: Video Game
Brand: Capcom
EAN: 0013388280261
ESRB Age Rating: Everyone
Item Dimensions: 12550015500
Label: Capcom
Manufacturer: Capcom
Model: 28026
MPN: CAP 28026
Number Of Items: 1
Platform: Game Boy Advance
Publisher: Capcom
Release Date: August 07, 2006
Special Features: Memory Card
Studio: Capcom
Features:- Acquire and use up to six distinct Navi allies to survive this new adventure
- Work as a team with specialized cohorts from previous installments of the series
- Plug into flashbacks of stored digital data and images to uncover information
- Master the Soul Unison system that allows Mega Man to transform and use these powers during battle
- Chaos Union system allows players to control the power of the darkness by uniting with a Dark Chip
Editorial Review:
Product Description: Mega Man Battle Network 5: Team Protoman brings back more handheld cyber battle. Emancipate the Internet once and for all, from the cyber-menaces that await Mega Man and Lan. A month has passed since the Dark Chip Syndicate was beaten -- but a new danger calling itself "Nebula" has risen. Team up with other cyber heroes to liberate the Nebula-controlled areas of the internet and stop this malevolent organization. Features a sister game, Mega Man Battle Network 5: Team Colonel, with different enemies, characters, souls and battle chips. Separate storylines in each game, with enemies unique to each title
Average Rating: 
Rating: -
This is what should have been the sequel instead of the crappy farce Battle Network Four. The graphics are way better, the story is way better, the end is more satisfying, and the best part is that you don't have to restart to get everything like in the stupid part four. If you hated part four or did not think it was that good, you will be pleasantly surprised by this great game.
Rating: -
Fifth instalment of the long and entertainment Megaman Battle Network series. Is the game good or bad and frustrating? Lets see...
Graphics: Don't expect any changes here. The only changes Capcom made was a different design of the net (a maze in short words) and like 6 different places to go in the Real World, they are not special or beautiful to look at. The sprites are the same like in Megaman Battle Network 4, they are smaller and look better.
Gameplay: Here is the ... Read More
Rating: -
It's a challinging game. It has past stuff like Shademan. You have to beat bosses in three turns per person.
Pros
-You get to be Protoman, Magnetman, Gryoman and megaman
-You can combine navi souls
Cons
-you can only be combined for 3 turns
Rating: -
This game is for people who like temporary enjoyment, since the game is based off of a T.V show. Yes, it is fun to strategize, and "jack in" to the net, but after you defeat Nebula, there is nothing to do. Infact, after you beat Nebula Grey, you go back to where you were BEFORE you beat it- as if nothing ever happened, except for the little protoman (or colonial, if you have the other version) icon, when you go back to the start-up menu. There are extra liberations, but the game makes you do ... Read More
Rating: -
i got battle network 3 and 4, when i got this i beat it in a week.its fun until u beat the final boss unless u wanna seach around for all the chips i dont but u can start it over for fun my favorite game is battle network 3 white.
:-)
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