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Amazon.com's Price: $9.99 Prices subject to change.
Availability: Usually ships in 24 hours
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Amazon Maximum Age: 12 years
Amazon Minimum Age: 72 months
Binding: Toy
Brand: Gamewright Rat - A - Tat - Cat
EAN: 0759751002046
Label: Gamewright
Manufacturer: Gamewright
Manufacturer Maximum Age: 86 years
Manufacturer Minimum Age: 72 months
Model: 204
Publisher: Gamewright
Release Date: June 12, 2006
Sales Rank: 1747
Studio: Gamewright
Features:- Children's card game that helps develop timing and basic mathematical concepts
- Teaches strategy, memory building, and addition
- Oppenheim Toy Portfolio Platinum Best Toy Award; Mensa 1996 Best New Mind Game Award
- Includes 54 rat, cat, and power cards
- For 2 to 6 players
Accessories:
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Editorial Review:
Product Description: Can you keep a poker face? Can you remember the numbers on the other players' cards? Sharpen your memory and your timing with this clever game of strategy, skill, and awareness. You'll exchange a card on each turn, and try for the lowest score by hoarding all the Cats and discarding all the Rats. Peek, Swap, and Draw Two cards add a twist to the game and will keep you on your toes. This card game is the cat's meow! Game contains 54 Cat and Rat cards, and rules of play for older and younger players. For 2 - 6 players, ages 6 and up. Game time is approximately 20 minutes.Winner of the Oppenheim Toy Portfolio Platinum award.
Amazon.com: It's never too early to develop a good poker face. With Rat-a-Tat Cat, a poker face is just one of the skills players need to perfect. As in poker, luck, skill, strategy, and intuition each play a part. Players are dealt four cards, which are kept face- down, except for a quick peek at two of them. Each player in turn pulls a card from the draw pile to replace one of the four. Memory is important, as the object is to end with the lowest score, and players must keep track of the values on their four cards. "Peek," "Swap," and "Draw Two" Power cards turn up occasionally, allowing players to maneuver and strategize further. Delightfully witty pictures of cats (the good guys--low points) and rats (bad guys--high points) illustrate each of the 54 cards. Young card sharks will develop a sense of timing and greater ease with numbers, and can begin to grasp the concept of probability. Winner of Oppenheim Toy Portfolio Platinum Best Toy Award and the 1996 Mensa Best New Mind Game. For 2 to 6 players. --Emilie Coulter
Average Rating: 
Rating: -
Not too long ago my "quality time" with my two young boys hit a crisis when they both decided that they were sick of all the game we had on the game shelf, so I desperately went out and bought this card game based on a recommendation from a person who works at a toy store.
Well, my five year old loves this game, and we've played it almost every day since I bought it. He's beat me several times too!
This is really a simple card trading game based on trading higher numbered ... Read More
Rating: -
This was one of the first Gamewright games we purchased and it is a winner. Kids, parents, grandparents, even great, great grandma wanted to join in (we caught her "peeking" a couple of times when she shouldn't have, but hey ...). I remember playing a similar game with just your basic deck of face cards (we called it "No Peeking") but Gamewright's "peek" and "swipe" (the "draw2 is ok) are a great addition. My kids complain there are too many NINES in the deck. Lots of luck, but it does require memory ... Read More
Rating: -
I bought this game for my daughter when she was around 5. We played it everyday for years. She is 14 and still loves it. She taught all of her friends to play. Last year for Christmas I got her the Collector's Edition. We have many Gamewright games but this and Frog Juice are our favorites.
Rating: -
My 6 year-old daughter, who is about to enter First Grade, loves this game. I taught it to her in about 10 minutes and she probably beats me 4 out of 5 times.
I'm 36 and I honestly enjoy playing it. It's a great strategy game that has enormous educational value for beginning math skills. She completely understands the concepts and does all her own scoring. She says she loves it because it's challenging. I'm sure she also likes it because she regularly beats dad. I like it because ... Read More
Rating: -
My son got this game for his 5th birthday and we have played it at least twice a week for the past year. Because the strategy is being able to memorize card placement, when he wins the game with his dad or me, he really wins it - we aren't losing on purpose! It's definitely a confidence builder. Each round is fairly fast, so you can get in two or three rounds in 15 minutes. Besides memory, it helps with number recognition and math skills.
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